AIVX Labs
Arcade Guide

Revenue Rush: How to Play

Revenue Rush is AIVX Labs' Pac-Man-format arcade game, themed around business growth. You navigate a maze collecting leads, reviews, and referrals — the pellets — while avoiding missed calls, bad reviews, and competitors — the ghosts.

Key takeaways

  • Revenue Rush uses the Pac-Man maze format: you navigate corridors collecting pellets while avoiding chasing enemies.
  • The pellets represent leads, reviews, and referrals — the things a real business wants to accumulate.
  • The ghosts represent missed calls, bad reviews, and competitors — the things a real business wants to avoid.
  • It's browser-based, single-player, and part of the AIVX Arcade lineup with free daily plays on every plan.
  • The maze-navigation skill from Pac-Man maps directly onto the pellet-collecting, ghost-avoiding gameplay here.

The format: Pac-Man, business-growth edition

Revenue Rush keeps the core Pac-Man loop intact: you move through a maze of corridors, collecting items scattered throughout it while chasing enemies try to catch you. What changes is what everything represents — instead of generic dots and ghosts, every item in the maze stands for something specific to running and growing a business.

What you're collecting

The pellets scattered through the maze represent leads, reviews, and referrals — three of the most valuable inputs to a growing business. Collecting them is your primary objective in each maze, the same way clearing pellets is the objective in Pac-Man.

What you're avoiding

The ghosts chasing you through the maze represent missed calls, bad reviews, and competitors — three real threats to a business's growth. Just as in Pac-Man, running into one costs you, so part of navigating the maze well is routing around them rather than collecting pellets in a straight line regardless of what's chasing you.

Playing the maze well

Because the ghosts move independently and the maze has fixed corridors, the same core Pac-Man skill applies here: plan a route that clears pellets efficiently while keeping an escape path open from any ghost that gets close. The business framing doesn't change the mechanics, but it does mean the pellets and ghosts you're tracking correspond to concepts — leads, reviews, referrals, missed calls, bad reviews, competitors — that show up throughout AIVX Labs' broader business content.

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Frequently asked questions

What do the pellets represent in Revenue Rush?

Leads, reviews, and referrals — the three things a growing business wants to accumulate. Collecting them is the core objective, the same as eating pellets in Pac-Man.

What are the ghosts in Revenue Rush?

Missed calls, bad reviews, and competitors — three things that work against a business. They function as the chasing enemies in the maze, the same role ghosts play in Pac-Man.

Is Revenue Rush a straight Pac-Man clone?

The core maze-navigation, pellet-collecting, ghost-avoiding mechanic is the same shape as Pac-Man, but every element is reskinned around real business-growth concepts rather than generic arcade objects.

Do I need business experience to play Revenue Rush?

No — the gameplay itself is straightforward maze navigation. The business framing (leads, reviews, referrals, missed calls, bad reviews, competitors) is there to reinforce real concepts as you play, not as a knowledge requirement to succeed.